![]() ![]() Still, items like the Master Sword and the Ocarina of Time are easily recognizable and comparable to their Zelda equivalents. The same goes for the relics of Hyrule that players will discover, though many of them have had their mechanics changed in order to work in Skyrim. Relics of Hyrule's dungeons strike a happy medium between Skyrim and Zelda's gameplay, feeling right at home with both gameplay styles in mind. ![]() RELATED: The 5 Rarest Events in the Legend of Zelda: Breath of the Wild Progress through dungeons is also similar, as players will need to use keys from bosses to progress deeper into them. There's plenty of secrets in Relics of Hyrule's dungeons, many of which involve puzzles to discover more loot and rewards. The custom dungeons are a refreshing change from Skyrim's default ones since they take a lot of design notes from Zelda's dungeons. The mod adds a ton of unique locations and dungeons that are designed to look like they came from Hyrule. Death is the major theme in Relics of Hyrule's story and it's something that much of the books and journals will explore, giving multiple different viewpoints and interpretations. It's fairly matter-of-fact that Hyrule has been destroyed and that the best the Dragonborn can do is avenge Hyrule by defeating Alduin. ![]() ![]() It's also stressed fairly early on that there's no real way to save Hyrule. ![]()
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